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AppSec TAP

Tap to squash vulns and defend the codebase—bosses every 3 waves.

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Overview

AppSec TAP is a fast arcade defense game with a sprinkle of AppSec learning.
Each wave spawns software vulnerabilities (“bugs”). Tap to squash them before they drain Codebase Integrity. Every 3 waves you face a Boss and pick a reward that carries into the next wave.

  • Lives: 3 per run
  • Integrity: drops while bugs live; hits 0 → you lose a life
  • Streak & Multiplier: consecutive hits = more points (×2/×3/×4)
  • Timer: clear all bugs before it expires for a time bonus

How to Play

  • Tap / Click a bug to deal damage. Tougher bugs need multiple hits.
  • Misses reset your streak.
  • Pause any time; between waves, choose rewards after bosses.
  • Mobile: the game enters an immersive full-screen mode automatically.

Bosses & Rewards

  • Wave 3 / 6 / 9… Bosses:
    • APT — phases a shield on/off and blinks toward your keep
    • DDoS — bursts swarms that drift at your keep
    • RCE — periodically spawns XSS minis
  • Rewards (draft one): score ×2 for a wave, integrity regen, bigger taps, etc.

Vulnerability Bestiary (What it is → How it behaves → How to counter)

VulnerabilityReal-world ideaIn-game behaviorQuick mitigation idea
XSSInjected script runs in the browser.Small, quick; can split into mini-XSS (capped & cooldown).Output encoding; CSP; input validation.
SQLi / NoSQLiUntrusted input changes queries.Medium HP; steady DPS.Parameterized queries / query builders.
CSRF / XSRFCross-site request with victim creds.Low HP; appears near keep (“leech”).SameSite cookies; CSRF tokens.
SSRFServer fetches attacker’s URL.Blink toward keep in steps.Denylist/allowlist egress; metadata proxy.
JWT (token vulns)None/weak signature, bad claims.Shield cycles on/off — only hit when open.alg pinning, exp/aud, rotate keys.
CORS (misconfig)Overbroad origins/credentials.Shielded like JWT but timing differs.Explicit origins; no * with creds.
MITM / CSWSHTraffic hijack / WebSocket hijack.Linker aura buffs nearby bugs’ DPS.HSTS, cert pinning; ws auth & origin checks.
XXE / LFI / RFIFile/DTD tricks.Short blink hops toward keep.Disable external entities; strict file IO.
SSTITemplating eval injection.Medium HP; slightly higher DPS.Sandboxed engines; strict template context.
RCERemote code execution.Spawns XSS minis over time.Least privilege; egress control; WAF.
DoS / DDoSResource exhaustion.Swarm packets from edges.Rate-limit; autoscale; caching/CDN.
ReDoSCatastrophic regex backtracking.Triggers brief global slow-mo.Timeouts; safe regexes; library regex.
IDOR / BOLA / BFLAAccess-control logic flaws.Regular bugs; higher score.Object-level authZ; business rules.
CRLF InjectionHeader split / log injection.Light HP; steady DPS.Sanitize CR/LF; strict header APIs.
HPPMultiple params collide.Leech near keep.Parse strictly; reject dup keys.
SIC / SCASecrets in code / vulnerable deps.Leech near keep; constant DPS.Secret scanners; pin & audit deps.
BEC / ATO / APTSocial+auth abuse / takeover / advanced threat.APT is a Boss with shield+blink.MFA; anomaly detection; least privilege.

Tip: When a bug has a shield, watch for the bright ring: that’s the open window.

Scoring & Multipliers

  • Base points per hit depend on bug kind and HP.
  • Streak thresholds: 8 → ×2, 15 → ×3, 25 → ×4.
  • Time Bonus: remaining seconds ×5 when you clear a wave early.

Accessibility & Mobile

  • Large tap targets, no double-tap zoom, fullscreen with safe-area insets.
  • Color+text labels (e.g., “XSS”, “SQLi”) avoid pure color reliance.
  • Pause is always available.

Credits

Built with HTML5 Canvas + Hugo. Game design: tap-defense meets AppSec practice.

© 2025 Ask AppSec.